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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDIslandParticle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGeometryParticleHandle * GetParticle () |
Chaos/Island/IslandManager.h | ||
const FGeometryParticleHandle * GetParticle () |
Chaos/Island/IslandManager.h |
GetParticle()
| Name | GetParticle |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Island/IslandManager.h |
| Include Path | #include "Chaos/Island/IslandManager.h" |
FGeometryParticleHandle * GetParticle()
GetParticle()
| Name | GetParticle |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Island/IslandManager.h |
| Include Path | #include "Chaos/Island/IslandManager.h" |
const FGeometryParticleHandle * GetParticle() const