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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDCollisionSpringConstraints
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetProperties
(
const FCollectionPropertyConstFacade& PropertyCollection |
Chaos/PBDCollisionSpringConstraints.h | ||
void SetProperties
(
const FCollectionPropertyConstFacade& PropertyCollection, |
Chaos/PBDCollisionSpringConstraints.h |
SetProperties(const FCollectionPropertyConstFacade &)
| Name | SetProperties |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSpringConstraints.h |
| Include Path | #include "Chaos/PBDCollisionSpringConstraints.h" |
void SetProperties
(
const FCollectionPropertyConstFacade & PropertyCollection
)
SetProperties(const FCollectionPropertyConstFacade &, const TMap< FString, TConstArrayView< FRealSingle > > &, const TMap< FString, TConstArrayView< int32 > > &)
| Name | SetProperties |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSpringConstraints.h |
| Include Path | #include "Chaos/PBDCollisionSpringConstraints.h" |
void SetProperties
(
const FCollectionPropertyConstFacade & PropertyCollection,
const TMap < FString , TConstArrayView< FRealSingle > > & WeightMaps,
const TMap < FString , TConstArrayView< int32 > > & FaceIntMaps
)