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A range-iterable object for accessing all mid-phases which include a particular particle
| Name | FMidPhaseModifierParticleRange |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/MidPhaseModification.h |
| Include Path | #include "Chaos/MidPhaseModification.h" |
Syntax
class FMidPhaseModifierParticleRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMidPhaseModifierParticleRange
(
FMidPhaseModifierAccessor* InAccessor, |
Chaos/MidPhaseModification.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Accessor | FMidPhaseModifierAccessor * | Chaos/MidPhaseModification.h | ||
| Particle | FGeometryParticleHandle * | Chaos/MidPhaseModification.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/MidPhaseModification.h | |||
| Chaos/MidPhaseModification.h |