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| Name | FManifoldPointResult |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/ContactPoint.h |
| Include Path | #include "Chaos/Collision/ContactPoint.h" |
Syntax
class FManifoldPointResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FManifoldPointResult() |
Chaos/Collision/ContactPoint.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInsideStaticFrictionCone | uint8 | Chaos/Collision/ContactPoint.h | ||
| bIsValid | uint8 | Chaos/Collision/ContactPoint.h | ||
| NetImpulse | FVec3f | Chaos/Collision/ContactPoint.h | ||
| NetPushOut | FVec3f | Chaos/Collision/ContactPoint.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
Chaos/Collision/ContactPoint.h |