Navigation
API > API/Runtime > API/Runtime/Chaos
| Name | FLocationHit |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Interface/SQTypes.h |
| Include Path | #include "Chaos/Interface/SQTypes.h" |
Syntax
struct FLocationHit : public ChaosInterface::FQueryHit
Inheritance Hierarchy
- FActorShape → FQueryHit → FLocationHit
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Distance | float | Chaos/Interface/SQTypes.h | ||
| Flags | FHitFlags | Chaos/Interface/SQTypes.h | ||
| WorldNormal | FVector | Chaos/Interface/SQTypes.h | ||
| WorldPosition | FVector | Chaos/Interface/SQTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialize
(
Chaos::FChaosArchive& Ar |
Chaos/Interface/SQTypes.h |