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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FImplicitObjectUnion
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Needed for serialization. | Chaos/ImplicitObjectUnion.h | ||
FImplicitObjectUnion
(
TArray< TUniquePtr< FImplicitObject > >&& Objects |
Chaos/ImplicitObjectUnion.h | ||
FImplicitObjectUnion
(
TArray< Chaos::FImplicitObjectPtr >&& Objects |
Chaos/ImplicitObjectUnion.h | ||
FImplicitObjectUnion
(
const FImplicitObjectUnion& Other |
Chaos/ImplicitObjectUnion.h | ||
FImplicitObjectUnion
(
FImplicitObjectUnion&& Other |
Chaos/ImplicitObjectUnion.h |
FImplicitObjectUnion()
Description
Needed for serialization.
| Name | FImplicitObjectUnion |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
| Include Path | #include "Chaos/ImplicitObjectUnion.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObjectUnion.cpp |
FImplicitObjectUnion()
FImplicitObjectUnion(TArray< TUniquePtr< FImplicitObject > > &&)
| Name | FImplicitObjectUnion |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
| Include Path | #include "Chaos/ImplicitObjectUnion.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObjectUnion.cpp |
FImplicitObjectUnion
(
TArray < TUniquePtr < FImplicitObject > > && Objects
)
FImplicitObjectUnion(TArray< Chaos::FImplicitObjectPtr > &&)
| Name | FImplicitObjectUnion |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
| Include Path | #include "Chaos/ImplicitObjectUnion.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObjectUnion.cpp |
FImplicitObjectUnion
(
TArray < Chaos::FImplicitObjectPtr > && Objects
)
FImplicitObjectUnion(const FImplicitObjectUnion &)
| Name | FImplicitObjectUnion |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
| Include Path | #include "Chaos/ImplicitObjectUnion.h" |
FImplicitObjectUnion
(
const FImplicitObjectUnion & Other
)
FImplicitObjectUnion(FImplicitObjectUnion &&)
| Name | FImplicitObjectUnion |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
| Include Path | #include "Chaos/ImplicitObjectUnion.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObjectUnion.cpp |
FImplicitObjectUnion
(
FImplicitObjectUnion && Other
)