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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FImplicitObjectUnion
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< Chaos::FImplicitObjectPtr > & GetObjects () |
Return the list of objects that will be part of the union. | Chaos/ImplicitObjectUnion.h | |
TArray< Chaos::FImplicitObjectPtr > & GetObjects () |
Return the const list of objects that will be part of the union. | Chaos/ImplicitObjectUnion.h |
GetObjects()
Description
Return the list of objects that will be part of the union.
| Name | GetObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
| Include Path | #include "Chaos/ImplicitObjectUnion.h" |
const TArray < Chaos::FImplicitObjectPtr > & GetObjects() const
GetObjects()
Description
Return the const list of objects that will be part of the union.
| Name | GetObjects |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
| Include Path | #include "Chaos/ImplicitObjectUnion.h" |
TArray < Chaos::FImplicitObjectPtr > & GetObjects()