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A node in an FImplicitBVH.
| Name | FImplicitBVHNode |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectBVH.h |
| Include Path | #include "Chaos/ImplicitObjectBVH.h" |
Syntax
class FImplicitBVHNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FImplicitBVHNode
(
const FAABB3f& InBounds, |
Chaos/ImplicitObjectBVH.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bounds | FAABB3f | Chaos/ImplicitObjectBVH.h | ||
| ChildNodeIndices | int32 | Chaos/ImplicitObjectBVH.h | ||
| ObjectBeginIndex | int32 | Chaos/ImplicitObjectBVH.h | ||
| ObjectEndIndex | int32 | Chaos/ImplicitObjectBVH.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsLeaf() |
Chaos/ImplicitObjectBVH.h |