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API > API/Runtime > API/Runtime/Chaos
| Name | FGeometryCollectionConnectionGraphGenerator |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionConnectionGraphUtility.h |
| Include Path | #include "GeometryCollection/GeometryCollectionConnectionGraphUtility.h" |
Syntax
class FGeometryCollectionConnectionGraphGenerator
Structs
| Name | Remarks |
|---|---|
| FVoronoiNeighbors |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FConnectionGraph | TArray< FConnections > | GeometryCollection/GeometryCollectionConnectionGraphUtility.h | |
| FConnections | TSet< int32 > | GeometryCollection/GeometryCollectionConnectionGraphUtility.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CommitToCollection
(
FConnectionGraph& Graph, |
GeometryCollection/GeometryCollectionConnectionGraphUtility.h | ||
static FConnectionGraph ComputeConnectivityGraph
(
const FGeometryCollection& Collection, |
GeometryCollection/GeometryCollectionConnectionGraphUtility.h | ||
static void ComputeConnectivityGraphUsingDelaunayTriangulation
(
FConnectionGraph& Graph, |
GeometryCollection/GeometryCollectionConnectionGraphUtility.h | ||
static FVoronoiNeighbors ComputeVoronoiNeighbors
(
const FGeometryCollection& Collection, |
GeometryCollection/GeometryCollectionConnectionGraphUtility.h | ||
static void ConnectChildren
(
FConnectionGraph& Graph, |
GeometryCollection/GeometryCollectionConnectionGraphUtility.h | ||
static void FixConnectivityGraphUsingDelaunayTriangulation
(
FConnectionGraph& Graph, |
GeometryCollection/GeometryCollectionConnectionGraphUtility.h | ||
static void UpdateConnectivityGraph
(
FGeometryCollection& Collection, |
GeometryCollection/GeometryCollectionConnectionGraphUtility.h | ||
static void UpdateConnectivityGraphUsingPointImplicit
(
FConnectionGraph& Graph, |
GeometryCollection/GeometryCollectionConnectionGraphUtility.h |