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A sphere with minimal API for use in GJK/EPA. Equivalent to TGJKCoreShape
| Name | FGJKSphere |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GJKShape.h |
| Include Path | #include "Chaos/GJKShape.h" |
Syntax
class FGJKSphere
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGJKSphere
(
const FVec3 InCenter, |
Chaos/GJKShape.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Center | FVec3 | Chaos/GJKShape.h | ||
| Radius | FReal | Chaos/GJKShape.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FVec3 & GetCenter() |
Chaos/GJKShape.h | ||
FReal GetMargin() |
Chaos/GJKShape.h | ||
FReal GetRadius() |
Chaos/GJKShape.h | ||
FVec3 InverseTransformPositionNoScale
(
const FVec3& V |
Chaos/GJKShape.h | ||
const FVec3 & SupportCore
(
const FVec3& Direction, |
Chaos/GJKShape.h | ||
FString ToString() |
Chaos/GJKShape.h |