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API > API/Runtime > API/Runtime/Chaos
| Name | FFieldSystemMetaDataFilter |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystem.h |
| Include Path | #include "Field/FieldSystem.h" |
Syntax
class FFieldSystemMetaDataFilter : public FFieldSystemMetaData
Inheritance Hierarchy
- FFieldSystemMetaData → FFieldSystemMetaDataFilter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFieldSystemMetaDataFilter
(
EFieldFilterType FilterTypeIn, |
Field/FieldSystem.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FFieldSystemMetaDataFilter() |
Field/FieldSystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FilterType | EFieldFilterType | Field/FieldSystem.h | ||
| ObjectType | EFieldObjectType | Field/FieldSystem.h | ||
| PositionType | EFieldPositionType | Field/FieldSystem.h |
Functions
Public
Overridden from FFieldSystemMetaData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FFieldSystemMetaData * NewCopy() |
Field/FieldSystem.h | ||
virtual EMetaType Type() |
Field/FieldSystem.h |