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API > API/Runtime > API/Runtime/Chaos
| Name | FEventDefaults |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/EventDefaults.h |
| Include Path | #include "EventDefaults.h" |
Syntax
class FEventDefaults
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void RegisterBreakingEvent
(
FEventManager& EventManager |
Register breaking event gathering function & data type | EventDefaults.h | |
static void RegisterCollisionEvent
(
FEventManager& EventManager |
Register collision event gathering function & data type | EventDefaults.h | |
static void RegisterCrumblingEvent
(
FEventManager& EventManager |
Register crumbling event gathering function & data type | EventDefaults.h | |
static void RegisterRemovalEvent
(
FEventManager& EventManager |
Register removal event gathering function & data type | EventDefaults.h | |
static void RegisterSleepingEvent
(
FEventManager& EventManager |
Register sleeping event gathering function & data type | EventDefaults.h | |
static void RegisterSystemEvents
(
FEventManager& EventManager |
Register default event types | EventDefaults.h | |
static void RegisterTrailingEvent
(
FEventManager& EventManager |
Register trailing event gathering function & data type | EventDefaults.h |