Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCollectionPropertyFacade
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetStringDirty
(
int32 KeyIndex |
Chaos/CollectionPropertyFacade.h | ||
int32 SetStringDirty
(
const FName& Key |
Chaos/CollectionPropertyFacade.h | ||
int32 SetStringDirty
(
const StringType Key |
Chaos/CollectionPropertyFacade.h |
SetStringDirty(int32)
| Name | SetStringDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path | #include "Chaos/CollectionPropertyFacade.h" |
void SetStringDirty
(
int32 KeyIndex
)
SetStringDirty(const FName &)
| Name | SetStringDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path | #include "Chaos/CollectionPropertyFacade.h" |
int32 SetStringDirty
(
const FName & Key
)
SetStringDirty(const StringType)
| Name | SetStringDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path | #include "Chaos/CollectionPropertyFacade.h" |
template<typename StringType, std::enable_if_t<< StringType >::Value ), int >>
int32 SetStringDirty
(
const StringType Key
)