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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCollectionPropertyFacade
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Chaos/CollectionPropertyFacade.h |
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Chaos/CollectionPropertyFacade.h |
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Chaos/CollectionPropertyFacade.h |
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SetDirty(int32)
| |
|
| Name |
SetDirty |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path |
#include "Chaos/CollectionPropertyFacade.h" |
void SetDirty
(
int32 KeyIndex
)
SetDirty(const FName &)
| |
|
| Name |
SetDirty |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path |
#include "Chaos/CollectionPropertyFacade.h" |
int32 SetDirty
(
const FName & Key
)
SetDirty(const StringType)
| |
|
| Name |
SetDirty |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path |
#include "Chaos/CollectionPropertyFacade.h" |
template<typename StringType, std::enable_if_t<< StringType >::Value ), int >>
int32 SetDirty
(
const StringType Key
)