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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCollectionPropertyConstFacade
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
ReturnType SafeGet
(
const FName& Key,
CallableType&& Callable,
ReturnType Default,
int32* OutKeyIndex
) const
|
|
Chaos/CollectionPropertyFacade.h |
|
ReturnType SafeGet
(
const StringKeyType Key,
CallableType&& Callable,
ReturnType Default,
int32* OutKeyIndex
) const
|
|
Chaos/CollectionPropertyFacade.h |
|
SafeGet(const FName &, CallableType &&, ReturnType, int32 *)
| |
|
| Name |
SafeGet |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path |
#include "Chaos/CollectionPropertyFacade.h" |
template<typename CallableType, typename ReturnType>
ReturnType SafeGet
(
const FName & Key,
CallableType && Callable,
ReturnType Default,
int32 * OutKeyIndex
) const
SafeGet(const StringKeyType, CallableType &&, ReturnType, int32 *)
| |
|
| Name |
SafeGet |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path |
#include "Chaos/CollectionPropertyFacade.h" |
template<typename CallableType, typename ReturnType, typename StringKeyType, std::enable_if_t<< StringKeyType >::Value ), int >>
ReturnType SafeGet
(
const StringKeyType Key,
CallableType && Callable,
ReturnType Default,
int32 * OutKeyIndex
) const