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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCollectionPropertyConstFacade
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsStringDirty
(
int32 KeyIndex |
Chaos/CollectionPropertyFacade.h | ||
bool IsStringDirty
(
const FName& Key, |
Chaos/CollectionPropertyFacade.h | ||
bool IsStringDirty
(
const StringType Key, |
Chaos/CollectionPropertyFacade.h |
IsStringDirty(int32)
| Name | IsStringDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path | #include "Chaos/CollectionPropertyFacade.h" |
bool IsStringDirty
(
int32 KeyIndex
) const
IsStringDirty(const FName &, bool, int32 *)
| Name | IsStringDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path | #include "Chaos/CollectionPropertyFacade.h" |
bool IsStringDirty
(
const FName & Key,
bool bDefault,
int32 * OutKeyIndex
) const
IsStringDirty(const StringType, bool, int32 *)
| Name | IsStringDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollectionPropertyFacade.h |
| Include Path | #include "Chaos/CollectionPropertyFacade.h" |
template<typename StringType, std::enable_if_t<< StringType >::Value ), int >>
bool IsStringDirty
(
const StringType Key,
bool bDefault,
int32 * OutKeyIndex
) const