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API > API/Runtime > API/Runtime/Chaos
| Name | FChaosPhysicsMaterialMask |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Defines.h |
| Include Path | #include "Chaos/Defines.h" |
Syntax
class FChaosPhysicsMaterialMask
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosPhysicsMaterialMask() |
Chaos/Defines.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| IsSerializablePtr | bool | Chaos/Defines.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AddressX | int32 | Chaos/Defines.h | ||
| AddressY | int32 | Chaos/Defines.h | ||
| MaskData | TArray< uint32 > | Chaos/Defines.h | ||
| SizeX | int32 | Chaos/Defines.h | ||
| SizeY | int32 | Chaos/Defines.h | ||
| UVChannelIndex | int32 | Chaos/Defines.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialize
(
FArchive& Ar |
Chaos/Defines.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void StaticSerialize
(
FArchive& Ar, |
Chaos/Defines.h |