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Used to propagate a debug draw context to a child thread. To use:
- put a FChaosDDTaskParentContext on the stack on the parent thread
- pass the FChaosDDTaskParentContext to the child thread
- put FChaosDDScopeTaskContext(ParentContext) on the child thread (Search for FChaosDDScopeTaskContext for examples.)
| Name | FChaosDDTaskParentContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/ChaosDebugDraw/ChaosDDContext.h |
| Include Path | #include "ChaosDebugDraw/ChaosDDContext.h" |
Syntax
class FChaosDDTaskParentContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosDDTaskParentContext() |
ChaosDebugDraw/ChaosDDContext.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Frame | FChaosDDFramePtr | ChaosDebugDraw/ChaosDDContext.h |