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Represents all the swept constraints on a particle to allow for iteration.
| Name | FCCDModifierParticleRange |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CCDModification.h |
| Include Path | #include "Chaos/CCDModification.h" |
Syntax
class FCCDModifierParticleRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCCDModifierParticleRange
(
FCCDModifierAccessor* InAccessor, |
Chaos/CCDModification.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Accessor | FCCDModifierAccessor * | Chaos/CCDModification.h | ||
| Constraints | TArray< FPBDCollisionConstraint * > | Chaos/CCDModification.h | ||
| Particle | FGeometryParticleHandle * | Chaos/CCDModification.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCCDModifierParticleIterator begin() |
Chaos/CCDModification.h | ||
| Chaos/CCDModification.h |