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Per-thread context for the broadphase.
| Name | FBroadPhaseContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/SpatialAccelerationBroadPhase.h |
| Include Path | #include "Chaos/Collision/SpatialAccelerationBroadPhase.h" |
Syntax
class FBroadPhaseContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBroadPhaseContext() |
Chaos/Collision/SpatialAccelerationBroadPhase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CollisionContext | FCollisionContext | Chaos/Collision/SpatialAccelerationBroadPhase.h | ||
| MidPhases | TArray< FParticlePairMidPhase * > | Chaos/Collision/SpatialAccelerationBroadPhase.h | ||
| Overlaps | TArray< FBroadPhaseOverlap > | Chaos/Collision/SpatialAccelerationBroadPhase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
Chaos/Collision/SpatialAccelerationBroadPhase.h |