Navigation
API > API/Runtime > API/Runtime/Chaos
| Name | FBasicCollisionDetector |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/BasicCollisionDetector.h |
| Include Path | #include "Chaos/Collision/BasicCollisionDetector.h" |
Syntax
class FBasicCollisionDetector : public Chaos::FCollisionDetector
Inheritance Hierarchy
- FCollisionDetector → FBasicCollisionDetector
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBasicCollisionDetector
(
FBasicBroadPhase& InBroadPhase, |
Chaos/Collision/BasicCollisionDetector.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BroadPhase | FBasicBroadPhase & | Chaos/Collision/BasicCollisionDetector.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBasicBroadPhase & GetBroadPhase() |
Chaos/Collision/BasicCollisionDetector.h |
Overridden from FCollisionDetector
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DetectCollisions
(
const FReal Dt, |
Chaos/Collision/BasicCollisionDetector.h |