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API > API/Runtime > API/Runtime/Chaos
| Name | EDamageModelTypeEnum |
| Type | enum |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionSimulationTypes.h |
| Include Path | #include "GeometryCollection/GeometryCollectionSimulationTypes.h" |
Syntax
enum EDamageModelTypeEnum
{
Chaos_Damage_Model_UserDefined_Damage_Threshold,
Chaos_Damage_Model_Material_Strength_And_Connectivity_DamageThreshold,
Chaos_Max,
}
Values
| Name | Remarks |
|---|---|
| Chaos_Damage_Model_UserDefined_Damage_Threshold | Using damage threshold set based on level of the cluster |
| Chaos_Damage_Model_Material_Strength_And_Connectivity_DamageThreshold | Using damage threshold set using the physical material strength and how connected a cluster is |
| Chaos_Max |