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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TGeometryParticleHandle< T, d > * Chaos::GetHandleHelper
(
TGeometryParticleHandle< T, d >* Handle |
Chaos/ParticleHandle.h | ||
const TGeometryParticleHandle< T, d > * Chaos::GetHandleHelper
(
const TGeometryParticleHandle< T, d >* Handle |
Chaos/ParticleHandle.h | ||
TGeometryParticleHandle< T, d > * Chaos::GetHandleHelper
(
TTransientGeometryParticleHandle< T, d >* Handle |
Chaos/ParticleHandle.h | ||
const TGeometryParticleHandle< T, d > * Chaos::GetHandleHelper
(
const TTransientGeometryParticleHandle< T, d >* Handle |
Chaos/ParticleHandle.h |
Chaos::GetHandleHelper(TGeometryParticleHandle< T, d > *)
| Name | Chaos::GetHandleHelper |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
namespace Chaos
{
template<typename T, int d>
TGeometryParticleHandle< T, d > * Chaos::GetHandleHelper
(
TGeometryParticleHandle< T, d > * Handle
)
}
Chaos::GetHandleHelper(const TGeometryParticleHandle< T, d > *)
| Name | Chaos::GetHandleHelper |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
namespace Chaos
{
template<typename T, int d>
const TGeometryParticleHandle< T, d > * Chaos::GetHandleHelper
(
const TGeometryParticleHandle< T, d > * Handle
)
}
Chaos::GetHandleHelper(TTransientGeometryParticleHandle< T, d > *)
| Name | Chaos::GetHandleHelper |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
namespace Chaos
{
template<typename T, int d>
TGeometryParticleHandle< T, d > * Chaos::GetHandleHelper
(
TTransientGeometryParticleHandle< T, d > * Handle
)
}
Chaos::GetHandleHelper(const TTransientGeometryParticleHandle< T, d > *)
| Name | Chaos::GetHandleHelper |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
namespace Chaos
{
template<typename T, int d>
const TGeometryParticleHandle< T, d > * Chaos::GetHandleHelper
(
const TTransientGeometryParticleHandle< T, d > * Handle
)
}