Navigation
API > API/Runtime > API/Runtime/Chaos
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TAABB< T, d > Chaos::ComputeGlobalBoxAndSplitAxis
(
const OBJECT_ARRAY& Objects, |
Chaos/BoundingVolumeUtilities.h | ||
const TAABB< T, d > Chaos::ComputeGlobalBoxAndSplitAxis
(
const TParticles< T, d >& Objects, |
Chaos/BoundingVolumeUtilities.h |
Chaos::ComputeGlobalBoxAndSplitAxis(const OBJECT_ARRAY &, const TArray< int32 > &, const TMap< int32, TAABB< T, d > > &, bool, int32 &)
| Name | Chaos::ComputeGlobalBoxAndSplitAxis |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
| Include Path | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<typename OBJECT_ARRAY, typename T, int d>
const TAABB < T, d > Chaos::ComputeGlobalBoxAndSplitAxis
(
const OBJECT_ARRAY & Objects,
const TArray < int32 > & AllObjects,
const TMap < int32, TAABB < T, d > > & WorldSpaceBoxes,
bool bAllowMultipleSplitting,
int32 & OutAxis
)
}
Chaos::ComputeGlobalBoxAndSplitAxis(const TParticles< T, d > &, const TArray< int32 > &, const TMap< int32, TAABB< T, d > > &, bool, int32 &)
| Name | Chaos::ComputeGlobalBoxAndSplitAxis |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
| Include Path | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<typename T, int d>
const TAABB < T, d > Chaos::ComputeGlobalBoxAndSplitAxis
(
const TParticles < T, d > & Objects,
const TArray < int32 > & AllObjects,
const TMap < int32, TAABB < T, d > > & WorldSpaceBoxes,
bool bAllowMultipleSplitting,
int32 & OutAxis
)
}