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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TUniformGrid< T, 3 >
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/UniformGrid.h |
Include | #include "Chaos/UniformGrid.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/UniformGrid.cpp |
bool IsValid
&40;
const TVector< int32, 3 > & X
&41; const