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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TSphereSpecializeSamplingHelper< T, 3 >
Type | Name | Description | |
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void | ComputeGoldenSpiralPoints
(
TArray< TVec3< T >>& Points, |
Returns NumPoints_ points evenly distributed on a 3D Sphere_. |
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void | ComputeGoldenSpiralPoints
(
TArray< TVec3< T >>& Points, |
Use the golden spiral method to evenly distribute points on a sphere. |