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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TSphere
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Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Sphere.h |
Include | #include "Chaos/Sphere.h" |
virtual Pair< TVector< T, d >, bool > FindClosestIntersectionImp
&40;
const TVector< T, d > & StartPoint,
const TVector< T, d > & EndPoint,
const T Thickness
&41; const