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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TSphere
Type | Name | Description | |
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TArray< TVector< T, d > > | ComputeLocalSamplePoints
(
const int NumPoints |
Returns sample points centered about the origin. |
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TArray< TVector< T, d > > | ComputeLocalSamplePoints
(
const T PointsPerUnitArea, |