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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TSphere > ComputeLocalSamplePoints
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Sphere.h |
Include | #include "Chaos/Sphere.h" |
TArray< TVector< T, d > > ComputeLocalSamplePoints
&40;
const int NumPoints
&41; const
Remarks
Returns sample points centered about the origin.