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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ISpatialAcceleration.h |
Include | #include "Chaos/ISpatialAcceleration.h" |
Syntax
template<typename TPayloadType>
struct TSpatialVisitorData
Remarks
A struct which is passed to spatial acceleration visitors whenever there are potential hits. In production, this class will only contain a payload.
Variables
Type | Name | Description | |
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bool | bHasBounds | |
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FAABB3 | Bounds | |
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TPayloadType | Payload |
Constructors
Type | Name | Description | |
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TSpatialVisitorData
(
const TPayloadType& InPayload, |