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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolume.h |
Include | #include "Chaos/BoundingVolume.h" |
Syntax
template<typename TSOA>
struct TSpatialAccelerationTraits< TSOA, true >
Typedefs
Name | Description |
---|---|
TPayloadType |