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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SpatialAccelerationCollection.h |
Include | #include "Chaos/SpatialAccelerationCollection.h" |
Syntax
template<int TypeIdx, int NumTypes, typename Tuple, typename TPayloadType, typename T, int d>
struct TSpatialAccelerationCollectionHelper
Functions
Type | Name | Description | |
---|---|---|---|
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void | CacheOverlappingLeaves
(
const Tuple& Types |
Compute the overlapping leaves for each leaf |
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uint16 | FindTypeIdx
(
const Tuple& Types, |
|
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void | GlobalObjects
(
const Tuple& Types, |
|
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bool | OverlapFast
(
const Tuple& Types, |
|
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bool | RaycastFast
(
const Tuple& Types, |
|
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void | Reset
(
const Tuple& Types |
|
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void | SetNumFrom
(
const Tuple& TypesSrc, |
|
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bool |