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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SmokeEvolution.h |
Include | #include "Chaos/SmokeEvolution.h" |
Syntax
template<class T, int d>
class TSmokeEvolution
Constructors
Type | Name | Description | |
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TSmokeEvolution
(
const TUniformGrid< T, d >& Grid, |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | ||
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void | AdvanceOneTimeStep
(
const T Dt |
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const T | ||
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const TArrayND< T, d > & | Density () |
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TArrayND< T, d > & | Density () |
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const TUniformGrid< T, d > & | Grid () |
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void | SetAdvectionFunction
(
TFunction< void(const TUniformGrid< T, d >&, TArrayND< T, d >&, const TArrayND< T, d >&, const TA... |
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void | SetConvectionFunction
(
TFunction< void(const TUniformGrid< T, d >&, TArrayND< T, d >&, const TArrayND< T, d >&, const TA... |
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void | SetProjectionFunction
(
TFunction< void(const TUniformGrid< T, d >&, TArrayFaceND< T, d >&, const TArrayND< bool, d >&, c... |
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const TArrayFaceND< T, d > & | Velocity () |