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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TShapeProperty
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Properties.h |
Include | #include "Chaos/Properties.h" |
TShapeProperty < T, PropName > & operator=
(
const TShapeProperty < T, PropName > & Rhs
)
Remarks
We don't support this because it could lead to bugs with values not being properly written to remote