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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TPlaneConcrete
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Plane.h |
Include | #include "Chaos/Plane.h" |
bool Raycast
&40;
const FVec3 & StartPoint,
const FVec3 & Dir,
const FReal Length,
const FReal Thickness,
FReal & OutTime,
FVec3 & OutPosition,
FVec3 & OutNormal,
int32 & OutFaceIndex
&41; const