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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Chaos > API/Runtime/Chaos/Chaos/TPlane
- FImplicitObject::FindClosestIntersectionImp()
- TPlane::FindClosestIntersectionImp()
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Plane.h |
Include | #include "Chaos/Plane.h" |
virtual Pair< FVec3, bool > FindClosestIntersectionImp
&40;
const FVec3 & StartPoint,
const FVec3 & EndPoint,
const FReal Thickness
&41; const