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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellBoundaryConditions.h |
Include | #include "Chaos/PerCellBoundaryConditions.h" |
Syntax
template<class T, int d>
class TPerCellBoundaryConditions
Constructors
Type | Name | Description | |
---|---|---|---|
TPerCellBoundaryConditions
(
const TKinematicGeometryParticles< T, d >& CollisionParticles, |
Destructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
---|---|---|---|
void | ApplyDirichlet
(
const TUniformGrid< T, d >& Grid, |
||
void | ApplyNeumann
(
const TUniformGrid< T, d >& Grid, |