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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TPBDRigidParticleHandleImp
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
Include | #include "Chaos/ParticleHandle.h" |
void SetDisabledLowLevel
&40;
bool disabled
&41;
Remarks
See Comment on TRigidParticle::SetDisabledLowLevel. State changes in Evolution should accompany this call.