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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TPBDRigidParticleHandleImp
Type | Name | Description | |
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const TVec3< FRealSingle > & | I () |
Get the raw inertia. |
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TVec3< FRealSingle > & | I () |
Overload list
Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TPBDRigidParticleHandleImp
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
const TVec3< FRealSingle > & | I () |
Get the raw inertia. |
![]() |
TVec3< FRealSingle > & | I () |
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