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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TPBDActiveView
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDActiveView.h |
Include | #include "Chaos/PBDActiveView.h" |
int32 AddRange
&40;
int32 NumItems,
bool bActivate
&41;
Remarks
Add a new active (or inactive) range at the end of the list, and return its offset.