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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TLeafContainer< TAABBTreeLeafArray< FAccelerationStructureHandle, true, FReal > >
Type
typedef TAABBTreeLeafArray < FAccelerationStructureHandle , true, FReal > FLeafType
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/AABBTree.h |
Include | #include "Chaos/AABBTree.h" |