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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
Inheritance Hierarchy
- FImplicitObject
- TImplicitObjectIntersection
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectIntersection.h |
Include | #include "Chaos/ImplicitObjectIntersection.h" |
Syntax
template<class T, int d>
class TImplicitObjectIntersection : public Chaos::FImplicitObject
Constructors
Type | Name | Description | |
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TImplicitObjectIntersection
(
TArray< TUniquePtr< FImplicitObject >>&& Objects |
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TImplicitObjectIntersection
(
const TImplicitObjectIntersection< T, d >& Other |
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TImplicitObjectIntersection
(
TImplicitObjectIntersection< T, d >&& Other |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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T | PhiWithNormal
(
const TVector< T, d >& x, |
Overridden from FImplicitObject
Type | Name | Description | |
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const TAABB< T, d > | BoundingBox () |
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uint32 | GetTypeHash () |