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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TGeometryParticlesImp
Syntax
TArrayCollectionArray< TSharedPtr< const FImplicitObject, ESPMode::ThreadSafe > > MSharedGeometry
Remarks
MSharedGeometry entries are owned by the solver, shared between representations of a particle. This is NOT for sharing geometry resources between particle's A and B, this is for sharing the geometry between particle A's various representations.