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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
Deprecated * Deprecated. this class is to be deleted, use FConstGenericParticleHandle instead
Inheritance Hierarchy
- TArrayCollection
- TGeometryParticleHandles
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
Include | #include "Chaos/ParticleHandle.h" |
Syntax
template<typename T, int d>
class TGeometryParticleHandles : public Chaos::TArrayCollection
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | AddHandles
(
int32 NumHandles |
|
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void | DestroyHandleSwap
(
TGeometryParticleHandle< T, d >* Handle |
|
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const TUniquePtr< TGeometryParticleHandle< T, d > > & | Handle
(
int32 Idx |
|
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TUniquePtr< TGeometryParticleHandle< T, d > > & | Handle
(
int32 Idx |
|
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void | Reset () |
|
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void | Serialize
(
FChaosArchive& Ar |