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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TGeometryParticleHandleImp
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
Include | #include "Chaos/ParticleHandle.h" |
static TUniquePtr< TGeometryParticleHandleImp< T, d, bPersistent > > CreateParticleHandle
&40;
TSerializablePtr< TGeometryParticles< T, d >> InParticles,
int32 InParticleIdx,
int32 InHandleIdx,
const FGeometryParticleParameters & Params
&41;