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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TGeometryParticle
- TGeometryParticle::SyncRemoteDataImp()
- TKinematicGeometryParticle::SyncRemoteDataImp()
- TPBDRigidParticle::SyncRemoteDataImp()
- TPBDRigidParticle::SyncRemoteDataImp()
- TKinematicGeometryParticle::SyncRemoteDataImp()
- TPBDRigidParticle::SyncRemoteDataImp()
- TPBDRigidParticle::SyncRemoteDataImp()
- TPBDRigidParticle::SyncRemoteDataImp()
- TPBDRigidParticle::SyncRemoteDataImp()
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
Include | #include "Chaos/ParticleHandle.h" |
virtual void SyncRemoteDataImp
(
FDirtyPropertiesManager & Manager,
int32 DataIdx,
const FDirtyChaosProperties & RemoteData
) const