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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > TGeometryParticle
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
Include | #include "Chaos/ParticleHandle.h" |
static TGeometryParticle< T, d > &42; SerializationFactory
&40;
FChaosArchive & Ar,
TGeometryParticle< T, d > &42; Serializable
&41;