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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Chaos > API/Runtime/Chaos/Chaos/TGeometryParticle > API/Runtime/Chaos/Chaos/TGeometryParticle/MarkDirty
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
Include | #include "Chaos/ParticleHandle.h" |
template<>
void MarkDirty
&40;
const EChaosPropertyFlags DirtyBits,
bool bInvalidate
&41;