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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/AABBTree.h |
Include | #include "Chaos/AABBTree.h" |
Syntax
template<typename TPayloadType, typename T>
struct TBoundsWrapperHelper< TPayloadType, T, false >
Functions
Type | Name | Description | |
---|---|---|---|
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void | ComputeBounds
(
const TArray< TPayloadBoundsElement< TPayloadType, T >>& |
|
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const TAABB< T, 3 > | GetBounds () |