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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Chaos > API/Runtime/Chaos/Chaos/TBoundingVolumeHierarchy
Type | Name | Description | |
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TArray< int32 > | FindAllIntersections
(
const FAABB3& Box |
IMPORTANT : (LWC) this API should be typed on Freal not T, as we want the query API to be using the highest precision while maintaining arbitrary internal precision for the acceleration structure ( based on T ) |
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TArray< int32 > | FindAllIntersections
(
const TSpatialRay< T, d >& Ray |
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TArray< int32 > | FindAllIntersections
(
const TVector< T, d >& Point |
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TArray< int32 > | FindAllIntersections
(
const TGeometryParticles< T, d >& InParticles, |